Skills involved
- 2D
- Illustrations for texturing.
- Concept art for characters and environments.
- 3D
- Exploring a range of techniques including to combine 2D and 3D mediums.
- Sculpting, modelling, texturing, rigging and rendering.
- Preparing and optimizing models for 3D printing.
- Creating environments from scratch using a combination of tools including Spline and Voxel.
- Experimenting with Unity to create a running character created in Blender.
- Short animations for social media.