Skills involved

  • 2D
    • Illustrations for texturing.
    • Concept art for characters and environments.
  •  3D
    • Exploring a range of techniques including to combine 2D and 3D mediums.
    • Sculpting, modelling, texturing, rigging and rendering.
    • Preparing and optimizing models for 3D printing.
    • Creating environments from scratch using a combination of tools including Spline and Voxel.
    • Experimenting with Unity to create a running character created in Blender.
    • Short animations for social media.